![]() When you press the Start button you’ll see a floating Start menu listing all of your UWP apps, any of which can be popped into a window which becomes a floating screen in in the virtual environment. The space acts as both a launcher into immersive applications, but also as a 3D interface for your desktop. The ‘Windows Cliff House’ is the default ‘home’ environment you’ll get dropped into when donning any Windows VR headset. Supported Platforms: Windows “Mixed Reality” VR It used to lag behind Virtual Desktop in terms of gaming performance (when using it to display a non-VR game), but multiple performance improvements to Bigscreen has closed the gap. Over the past year, it received many updates, including an avatar creator tool, a 3D drawing marker, and a massive cinema room. It has support for 3D movie formats, but doesn’t offer a spherical video player. The effect is quite pleasant for moving images, but it isn’t the best for text. Image courtesy BigscreenĬompared to Oculus Desktop and Virtual Desktop, Bigscreen’s screen image looks rather soft, even at maximum quality settings. A ‘Big Room’ mode allows 10+ players in a single room, but works a little differently when it comes to screen sharing. This allows each participant to see each other’s desktops, and anyone can stream their desktop (along with audio) to the main screen in the room for everyone to view together, enabling virtual meetings, movie viewing, and LAN parties. It features customisable avatars with animating hands and mouths, and the ability to host social rooms for up to four users. It functions similarly to Virtual Desktop in representing your monitor’s resolution, but offers much more besides, as it is built from the ground up to support multi-user connectivity. While both apps enjoy regular updates, Bigscreen has inevitably appeared less ‘finished’, but is also considerably more ambitious. ![]() Unlike Virtual Desktop, which has been a ‘full’ release since March 2016, Bigscreen is still in beta, and it’s free. Planned for 2018: Oculus Go, Gear VR, Daydream, and PSVR Supported Platforms: Steam (Vive, Rift, Widnows VR), Oculus (Rift)
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